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| author | Oxore <oxore@protonmail.com> | 2018-07-12 04:13:15 +0300 |
|---|---|---|
| committer | Oxore <oxore@protonmail.com> | 2018-07-12 04:13:15 +0300 |
| commit | 9a9711945c2add826e5887aabe2330bee9042b4b (patch) | |
| tree | fe67952f6cd8a020ec0b1cf1fabf91167e785c23 /deps/libf8 | |
| parent | 2b265ea0eb5825eccd3b9b072b5014bacf0d16d7 (diff) | |
Introduce pause mechanics, refactor a little
Introduce Pause mechanics and mention it in README.md.
Makefile: replace unnecessary "-MMD -MP" with just "-MD" flag, so it
allows to compile with tcc too.
Refactor: Rename game.isStarted field to game.started field. Move
arrKeys container to engine.c and remove it from main.c. Refactor char
iterator in utf8to32_strcpy function.
Diffstat (limited to 'deps/libf8')
0 files changed, 0 insertions, 0 deletions
