diff options
author | Oxore <oxore@protonmail.com> | 2019-07-28 21:23:27 +0300 |
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committer | Oxore <oxore@protonmail.com> | 2019-07-28 22:03:03 +0300 |
commit | 1a0886d852bb8a0d9428dc6f54c1e503d06073a0 (patch) | |
tree | 0b49cd355b514f4bd5877f08a41fad7f6269a3e1 /include/engine.h | |
parent | eae3a50f9c791c9aa7dae39cc87d63e0488c4cee (diff) |
Refactor idlist, move all global vars to local scope
- Replace list_foreach with LIST_FOREACH macro.
- Remove `game` global variable and make it local everywhere.
- Move global vars `fld`, `nxt` and `texts` into `game` struct.
- Add `static` qualifier to engine.c's specific global vars.
- Move `sfRenderWindow window` global var to local scope
Diffstat (limited to 'include/engine.h')
-rw-r--r-- | include/engine.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/include/engine.h b/include/engine.h index 4e0ee33..48342e9 100644 --- a/include/engine.h +++ b/include/engine.h @@ -1,2 +1,4 @@ -void transition_init(void); -void main_loop(void); +struct game; + +void transition_init(struct game *game); +void main_loop(struct game *); |