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authorOxore <oxore@protonmail.com>2018-12-06 05:24:30 +0300
committerOxore <oxore@protonmail.com>2018-12-06 07:59:07 +0300
commit80ff7b315a6b5a9f9c62de5c6b03f52ddf099837 (patch)
treeb8b982e702ac5a64db40116e39fd453e998b3dbd /include/unicode.h
parent80325e9dfaece1316fa5cdc2b0551280369c4f7d (diff)
Add simple documentation in comments, refactor.
Change all `unsigned int` and `unsigned long` types to `size_t`. Fix names alignment in headers. Add documentation and simple description: Painter - painter.h Main - tetris.c Unicode - unicode.h IDList - idlist.h Engine - engine.c Minor changes: tetris.c - fix indentation and code blocks separation with newlines, remove unused includes. idlist.h - fix structure field name alignment. field.h, engine.c - define aliases for ghost and active shapes indexes in the field. engine.c - rename menuTick to snake case, fix curly braces style of functions. Makefile - switch SFML deprecated warnings off.
Diffstat (limited to 'include/unicode.h')
-rw-r--r--include/unicode.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/include/unicode.h b/include/unicode.h
index 0a34ce3..4e5910a 100644
--- a/include/unicode.h
+++ b/include/unicode.h
@@ -1,2 +1,12 @@
-unsigned long utf8_strlen(char *string);
-void utf8to32_strcpy(wchar_t *dest, char *src);
+/*
+ * unicode.h
+ *
+ * Unicode - module with some helper unicode functions.
+ *
+ * SFML uses UTF32 encoding for texts and there is no need to use any full
+ * featured library just for a couple of encoding conversion functions.
+ *
+ * */
+
+size_t utf8_strlen(char *string);
+void utf8to32_strcpy(wchar_t *dest, char *src);