summaryrefslogtreecommitdiff
path: root/src/main.c
diff options
context:
space:
mode:
authorOxore <oxore@protonmail.com>2017-11-29 02:14:29 +0300
committerOxore <oxore@protonmail.com>2017-11-29 02:14:29 +0300
commit66783797c33d457e9d4d7ca669a6ad1fa3cf554c (patch)
tree8f63ff37fb65d6053a35fc271245a2628d609a34 /src/main.c
parentcbe7e7f3803ecb7d4c8b3a0ebf06e086fdf0bd9f (diff)
Change coding style
Diffstat (limited to 'src/main.c')
-rw-r--r--src/main.c194
1 files changed, 97 insertions, 97 deletions
diff --git a/src/main.c b/src/main.c
index 1736a49..dc3bfc0 100644
--- a/src/main.c
+++ b/src/main.c
@@ -16,14 +16,14 @@ sfVector2f textScore_pos;
char *scoreDisp;
int scoreCurrent = 0;
-sfRectangleShape* ns[4][4]; // Array of next shape image rectangles
-sfRectangleShape* fld[25][10]; // Array of fld rectangles
-sfVector2f fldCPos[25][10]; // Array of absolute coordinates of fld
- // rectangles
+sfRectangleShape* ns[4][4]; // Array of next shape image rectangles
+sfRectangleShape* fld[25][10]; // Array of fld rectangles
+sfVector2f fldCPos[25][10]; // Array of absolute coordinates of fld
+ // rectangles
sfRectangleShape* ns[4][4]; // Array of next shape image rectangles
sfVector2f nsCSize; // Next shape rectangles size variable x/y
-int fldCOutThick = 1; // Field rectangles outline thickness
-sfVector2f fldCSize; // Field rectangles size variable x/y
+int fldCOutThick = 1; // Field rectangles outline thickness
+sfVector2f fldCSize; // Field rectangles size variable x/y
sfVector2i fldSize;
sfVector2f fldPos;
@@ -34,118 +34,118 @@ int lvlLatency = 500000;
sfClock *gameTick;
sfClock *mTick;
-sfClock *repPushDown; // Clock for repeat latency when Down arrow long push
-sfClock *repKeyLeft; // Clock for repeat latency when Left arrow long push
-sfClock *repKeyRight; // Clock for repeat latency when Left arrow long push
+sfClock *repPushDown; // Clock for repeat latency when Down arrow long push
+sfClock *repKeyLeft; // Clock for repeat latency when Left arrow long push
+sfClock *repKeyRight; // Clock for repeat latency when Left arrow long push
void prepare() {
- srand( time(NULL) );
- gameTick = sfClock_create();
- mTick = sfClock_create();
- fontScore = sfFont_createFromFile("dat/arial.ttf");
- if (!fontScore) {
- printf("dat/arial.ttf font load failed");
- exit(-1);
- }
-
-
- textScore_pos = (sfVector2f){.x = 250+10+10, .y = 10};
- textScore = sfText_create();
- sfText_setFont(textScore, fontScore);
- sfText_setCharacterSize(textScore, 20);
- sfText_setPosition(textScore, textScore_pos);
-
- /*
- * Dimensions of every fld's cell
- * 23px - fill color 1px - for outline, 25 - at all
- */
- fldCSize = (sfVector2f){.x = 23, .y = 23}; //Fld's cell size in pixels
- fldPos = (sfVector2f){.x = 10, .y = 10+500-20}; // Fld bot left corner
- fldSize = (sfVector2i){.x = 10, .y = 25}; // Field's size in blocks
-
- nsCSize = (sfVector2f){.x = 23, .y = 23};
- nxtShape = (struct shapeSt){.x = 250+10+20, .y = 200};
-
- initFld();
-
- /*
- * Menu texts
- *
- */
- textMenu1_pos.x = 10+250+30;
- textMenu1_pos.y = 100;
- textMenu1 = sfText_create();
- sfText_setFont(textMenu1, fontScore);
- sfText_setCharacterSize(textMenu1, 36);
- sfText_setPosition(textMenu1, textMenu1_pos);
- char b[7];
- sprintf(b, "TETRIS");
- sfText_setString(textMenu1, (char *)&b);
+ srand( time(NULL) );
+ gameTick = sfClock_create();
+ mTick = sfClock_create();
+ fontScore = sfFont_createFromFile("dat/arial.ttf");
+ if (!fontScore) {
+ printf("dat/arial.ttf font load failed");
+ exit(-1);
+ }
+
+
+ textScore_pos = (sfVector2f){.x = 250+10+10, .y = 10};
+ textScore = sfText_create();
+ sfText_setFont(textScore, fontScore);
+ sfText_setCharacterSize(textScore, 20);
+ sfText_setPosition(textScore, textScore_pos);
+
+ /*
+ * Dimensions of every fld's cell
+ * 23px - fill color 1px - for outline, 25 - at all
+ */
+ fldCSize = (sfVector2f){.x = 23, .y = 23}; //Fld's cell size in pixels
+ fldPos = (sfVector2f){.x = 10, .y = 10+500-20}; // Fld bot left corner
+ fldSize = (sfVector2i){.x = 10, .y = 25}; // Field's size in blocks
+
+ nsCSize = (sfVector2f){.x = 23, .y = 23};
+ nxtShape = (struct shapeSt){.x = 250+10+20, .y = 200};
+
+ initFld();
+
+ /*
+ * Menu texts
+ *
+ */
+ textMenu1_pos.x = 10+250+30;
+ textMenu1_pos.y = 100;
+ textMenu1 = sfText_create();
+ sfText_setFont(textMenu1, fontScore);
+ sfText_setCharacterSize(textMenu1, 36);
+ sfText_setPosition(textMenu1, textMenu1_pos);
+ char b[7];
+ sprintf(b, "TETRIS");
+ sfText_setString(textMenu1, (char *)&b);
}
void handleWindowEvents() {
- while (sfRenderWindow_pollEvent(window, &event))
- if (event.type == sfEvtClosed)
- sfRenderWindow_close(window);
+ while (sfRenderWindow_pollEvent(window, &event))
+ if (event.type == sfEvtClosed)
+ sfRenderWindow_close(window);
}
void gameLoop() {
- tTick();
- tKeyCtrl();
- scoreDisplay(scoreCurrent, textScore);
- colorizeFld();
- colorizeActiSh();
- drawFld(window);
- drawNextShape(window);
- sfRenderWindow_drawText(window, textScore, NULL);
+ tTick();
+ tKeyCtrl();
+ scoreDisplay(scoreCurrent, textScore);
+ colorizeFld();
+ colorizeActiSh();
+ drawFld(window);
+ drawNextShape(window);
+ sfRenderWindow_drawText(window, textScore, NULL);
}
void menuLoop() {
- menuTick();
- drawFld(window);
- sfRenderWindow_drawText(window, textMenu1, NULL);
- if (sfKeyboard_isKeyPressed(sfKeyS) == 1) {
- gameIsStarted = 1;
- cleanup();
- initFld();
- }
+ menuTick();
+ drawFld(window);
+ sfRenderWindow_drawText(window, textMenu1, NULL);
+ if (sfKeyboard_isKeyPressed(sfKeyS) == 1) {
+ gameIsStarted = 1;
+ cleanup();
+ initFld();
+ }
}
void mainLoop() {
- while (sfRenderWindow_isOpen(window)) {
- handleWindowEvents();
- sfRenderWindow_clear(window, sfBlack);
- if (gameIsStarted) {
- gameLoop();
- } else {
- menuLoop();
- }
- sfRenderWindow_display(window);
- }
+ while (sfRenderWindow_isOpen(window)) {
+ handleWindowEvents();
+ sfRenderWindow_clear(window, sfBlack);
+ if (gameIsStarted) {
+ gameLoop();
+ } else {
+ menuLoop();
+ }
+ sfRenderWindow_display(window);
+ }
}
int main()
{
- prepare();
- window = sfRenderWindow_create(mode,
- windowName_conf,
- sfResize | sfClose,
- NULL);
- if (!window)
- return EXIT_FAILURE;
+ prepare();
+ window = sfRenderWindow_create(mode,
+ windowName_conf,
+ sfResize | sfClose,
+ NULL);
+ if (!window)
+ return EXIT_FAILURE;
- /* colorize field once at start */
- colorizeRandom();
+ /* colorize field once at start */
+ colorizeRandom();
- mainLoop();
+ mainLoop();
- /* Just senseless printf */
- printf("%d\n", scoreCurrent);
+ /* Just senseless printf */
+ printf("%d\n", scoreCurrent);
- cleanup();
- sfRenderWindow_destroy(window);
- sfText_destroy(textScore);
- sfText_destroy(textMenu1);
+ cleanup();
+ sfRenderWindow_destroy(window);
+ sfText_destroy(textScore);
+ sfText_destroy(textMenu1);
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}