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2018-07-09Finish painter, refactor game logic & keys handlingOxore
Add dependencies in Makefile: now it tracks headers too! Introduce texts in painter. Delegate all the window painting to the painter. Refactor texts from yaml parsing. Remove overcomplicated keymaps and lists of keymaps of... Whatever! Just let em go! Simple idlist with foreach is more than enough. Make displayable values be separate text objects which consists only of a number value that rendered every tick and then displayed. Refactor game logic: make state machine look much obvious with transition functions. Refactor long if-else and switch-case statement chains: replace them with arrays of values (it actually takes more lines of code :P) Refactor keys handling: shorten and separate shape moving code to functions.
2018-07-03Refactor field, refactor next shape drawingOxore
Refactor field functions names. Transfer next shape drawing to painter. Introduce idlist struct with foreach function. Refactor config. Introduce color map array instead of "switch case" statement bloating while coloring rectangles. Decouple field and shape structs from SFML sfVector2 structs by introducing own vector2i and vector2ui structs. Also remove sfRectangleShape members form field an shape structs.
2018-07-02Introduce draw manager, refactor mainOxore
Move timers to struct game. Partially move field painting to draw manager.
2018-06-30Move all field&shape related funcs to field classOxore
2018-06-25Major refactoringOxore
Fix memleak in KeyMap, fix memleak caused by loading a yaml file in main.c. Change Copyright information. Rename functions.c and .h to engine.c and .h. Take field and shape related functions to separate file (still not all of them) and refactor them a lot. Refactor collision detection. Add more warnings. Add sanitizer option commented out.
2018-06-22Set frame rate limitOxore
2017-12-09Implement NES Tetris scoring systemOxore
2017-12-09Level up condition removed lines countOxore
2017-12-09Extend playfield to 22, change game over condition, shrink fld from 25 to 22Oxore
2017-12-03Change color scheme; add screenshotsOxore
2017-12-02Rearrange includes; replace uint8_t by charOxore
2017-12-02Rename yaml text resource fileOxore
2017-12-02Add PUT_LATENCY threshold and some fixesOxore
2017-12-02Make all text resources load from yaml fileOxore
2017-12-02Apply loading from yaml file for texts in menuOxore
2017-12-02Yaml loader for text resources added, need to be involvedOxore
2017-12-01Implement levels! :star2: And refactoring a bitOxore
2017-12-01More structure wrapping, more refactoringOxore
2017-12-01Wrap global variables into structuresOxore
2017-11-30Move includes to root dirOxore
2017-11-30Redefine structures with typedef; A bit of code movementOxore
2017-11-29Change coding styleOxore
2017-11-29Extract some functions in mainOxore
2017-08-02Memleak found&pwnedOxore
2017-06-29Nest shape depiction addedOxore
2017-06-23codestyle.pl - code style checker added; *.[c|h]: trailing whitespaces are ↵Oxore
removed
2017-06-20gmeover procedure added; minor refactoringOxore
2017-06-20Major refactoring!Oxore
2017-06-18Refactoring 1Oxore
2017-06-07minor refactorOxore
2016-09-04Structurized. README.md updated.oxore