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#ifndef TCOMMON_H
#define TCOMMON_H
#include <SFML/Audio.h>
#include <SFML/Graphics.h>
#include <SFML/System.h>
#include <SFML/Window/Keyboard.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <time.h>
#include "tet_conf.h"
typedef struct Cell {
uint8_t a; // active/empty state of cell
sfColor fColor; // fill color
} Cell;
/*
* shape coords
* y
* ^. . . .
* |. . . .
* |. . . .
* |. . . .
* 0------->x
*
*/
typedef struct Shape {
int x; // x coord of shape's left side
int y; // y coord of shape's bottom
int t; // shape type
sfColor fColor; // shape color
uint8_t c[4][4]; // array of logic shape cells
sfRectangleShape *p[4][4]; // array of physical shape cells
sfVector2f cSize; // shape rectangles size variable x/y
} Shape;
Shape active, next;
typedef struct Field {
sfVector2i pos;
sfColor fColor; // shape color
Cell c[25][10]; // array of logic shape cells
sfRectangleShape *p[25][10]; // array of physical shape cells
int cOutThick; // Field rectangles outline thickness
sfVector2f cSize; // shape rectangles size variable x/y
sfVector2i size;
} Field;
typedef struct Window {
sfVideoMode mode;
sfRenderWindow *window;
sfEvent event;
} Window;
typedef struct Text {
sfFont *font;
sfText *text;
sfVector2f pos;
} Text;
#endif
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