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#define TXT_ATTR_INVISIBLE (1 << 0)
typedef struct text {
char *type;
char *scene;
char *font;
wchar_t *text;
unsigned int size;
struct vector2ui pos;
unsigned int attr;
unsigned long id;
} Text;
unsigned long utf8_strlen(void *string);
void utf8to32_strcpy(wchar_t *dest, char *src);
struct idlist *load_texts(char *filename);
void text_destroy(void *text);
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