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-rw-r--r--CMakeLists.txt30
-rw-r--r--emulator.cpp2
-rw-r--r--graphics.cpp25
-rw-r--r--vdp.cpp5
-rw-r--r--vdp.hpp4
5 files changed, 43 insertions, 23 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 994b703..ec342a7 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -8,12 +8,6 @@ set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_EXPORT_COMPILE_COMMANDS True)
-set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic")
-set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -fsanitize=address -fno-omit-frame-pointer -O1")
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-nested-anon-types -Wall -Wextra -pedantic")
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions -fno-rtti") # Speed up compilation
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fsanitize=address -fno-omit-frame-pointer -O1")
-set(CMAKE_LINKER_FLAGS_DEBUG "${CMAKE_LINKER_FLAGS_DEBUG} -fsanitize=address -fno-omit-frame-pointer")
set(emulator_sources
bus.cpp
@@ -51,6 +45,30 @@ target_include_directories(musashi_m68k PRIVATE
find_package(SDL2 REQUIRED)
add_executable(emulator ${emulator_sources})
+target_compile_options(emulator PRIVATE
+ $<$<COMPILE_LANGUAGE:CXX>:-fms-extensions>
+ $<$<COMPILE_LANGUAGE:CXX>:-fno-exceptions>
+ $<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>
+ $<$<COMPILE_LANGUAGE:CXX>:-Wsuggest-override>
+ # TODO enable these and fix warnings
+ #$<$<COMPILE_LANGUAGE:CXX>:-Wsuggest-final-types>
+ #$<$<COMPILE_LANGUAGE:CXX>:-Wsuggest-final-methods>
+ #$<$<COMPILE_LANGUAGE:CXX>:-Wold-style-cast>
+ #-Wconversion
+ #-Wsign-conversion
+ -fno-omit-frame-pointer
+ -Wall
+ -Wextra
+ -Wcast-align
+ -Wshadow
+ -Wlogical-op
+ -pedantic
+ -g3
+ -O2
+ -fsanitize=address,undefined
+)
+
+target_link_options(emulator PRIVATE -fsanitize=address,undefined)
target_link_libraries(emulator musashi_m68k)
# TODO make SDL2 optional for headless mode
target_include_directories(emulator PRIVATE ${SDL2_INCLUDE_DIRS})
diff --git a/emulator.cpp b/emulator.cpp
index 70927bd..7ce5f60 100644
--- a/emulator.cpp
+++ b/emulator.cpp
@@ -484,7 +484,7 @@ int emulator(M68KDebuggingControl& m68k_debug, Graphics& graphics)
}
if (m68k_debug.IsRunning()) {
do {
- m68k_execute(1000000);
+ m68k_execute(10000);
} while(!g_vdp.Scanline());
graphics.Render(g_vdp);
}
diff --git a/graphics.cpp b/graphics.cpp
index 2455630..03379c5 100644
--- a/graphics.cpp
+++ b/graphics.cpp
@@ -18,7 +18,8 @@ Graphics::Graphics()
_window = SDL_CreateWindow("Gut (SEGA MD/G emulator)",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
- VDP().render_width, VDP().render_height,
+ VDP().render_width,
+ VDP().render_height,
SDL_WINDOW_RESIZABLE);
if (!_window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
@@ -49,29 +50,33 @@ Graphics::Graphics()
Graphics::~Graphics()
{
#if HAS_GRAPHICS == 1
- SDL_DestroyTexture(_render_texture);
- SDL_DestroyRenderer(_renderer);
- SDL_DestroyWindow(_window);
+ if (_window) {
+ if (_renderer) {
+ if (_render_texture) {
+ SDL_DestroyTexture(_render_texture);
+ }
+ SDL_DestroyRenderer(_renderer);
+ }
+ SDL_DestroyWindow(_window);
+ }
SDL_Quit();
#endif
}
void Graphics::Render(const VDP& vdp)
{
- const uint8_t* buffer = vdp.GetRenderedBuffer();
+ const uint32_t* buffer = vdp.GetRenderedBuffer();
#if HAS_GRAPHICS == 1
void* pixels;
int pitch;
if (SDL_LockTexture(_render_texture, NULL, &pixels, &pitch) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError());
+ // TODO probably should return and propagate error
abort();
}
- for (int row = 0; (size_t)row < VDP().render_height; row++) {
+ for (size_t row = 0; row < VDP().render_height; row++) {
uint32_t *dst = (uint32_t*)((uint8_t*)pixels + row * pitch);
- for (int col = 0; (size_t)col < VDP().render_width; col++, buffer += 4) {
- const uint32_t color = ((buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]);
- *dst++ = color;
- }
+ memcpy(dst, buffer, VDP().render_width * sizeof(*dst));
}
SDL_UnlockTexture(_render_texture);
SDL_RenderClear(_renderer);
diff --git a/vdp.cpp b/vdp.cpp
index 7fabfef..c4bdfa0 100644
--- a/vdp.cpp
+++ b/vdp.cpp
@@ -142,10 +142,7 @@ bool VDP::Scanline()
return true;
}
for (size_t i = 0; i < render_width; i++) {
- _rendered_buffer[render_width * _lines_counter * 4 + i + 0] = 0xff; // Alpha
- _rendered_buffer[render_width * _lines_counter * 4 + i + 1] = 0xff; // Red
- _rendered_buffer[render_width * _lines_counter * 4 + i + 2] = 0x7f; // Green
- _rendered_buffer[render_width * _lines_counter * 4 + i + 3] = 0x7f; // Blue
+ _rendered_buffer[render_width * _lines_counter + i] = 0xff00ffff;
}
_lines_counter++;
const uint16_t lines_per_screen = _status.pal_mode ? kLinesPerScreenPAL : kLinesPerScreenNTSC;
diff --git a/vdp.hpp b/vdp.hpp
index b9e8841..71f259b 100644
--- a/vdp.hpp
+++ b/vdp.hpp
@@ -15,7 +15,7 @@ class VDP {
void Write(uint32_t offset, enum bitness, uint32_t value);
bool Scanline(); // Returns true if display disabled or vblank happened
void Reset();
- const uint8_t* GetRenderedBuffer() const { return _rendered_buffer; }
+ const uint32_t* GetRenderedBuffer() const { return _rendered_buffer; }
const uint32_t base_address;
@@ -112,5 +112,5 @@ class VDP {
uint8_t _vram[kVRAMSize]{};
uint8_t _cram[kCRAMSize]{};
uint8_t _vsram[kVSRAMSize]{};
- uint8_t _rendered_buffer[render_buffer_size]{};
+ uint32_t _rendered_buffer[kLinesPerScreenNTSC * render_width]{};
};