diff options
Diffstat (limited to 'graphics.cpp')
-rw-r--r-- | graphics.cpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/graphics.cpp b/graphics.cpp index 2455630..03379c5 100644 --- a/graphics.cpp +++ b/graphics.cpp @@ -18,7 +18,8 @@ Graphics::Graphics() _window = SDL_CreateWindow("Gut (SEGA MD/G emulator)", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, - VDP().render_width, VDP().render_height, + VDP().render_width, + VDP().render_height, SDL_WINDOW_RESIZABLE); if (!_window) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError()); @@ -49,29 +50,33 @@ Graphics::Graphics() Graphics::~Graphics() { #if HAS_GRAPHICS == 1 - SDL_DestroyTexture(_render_texture); - SDL_DestroyRenderer(_renderer); - SDL_DestroyWindow(_window); + if (_window) { + if (_renderer) { + if (_render_texture) { + SDL_DestroyTexture(_render_texture); + } + SDL_DestroyRenderer(_renderer); + } + SDL_DestroyWindow(_window); + } SDL_Quit(); #endif } void Graphics::Render(const VDP& vdp) { - const uint8_t* buffer = vdp.GetRenderedBuffer(); + const uint32_t* buffer = vdp.GetRenderedBuffer(); #if HAS_GRAPHICS == 1 void* pixels; int pitch; if (SDL_LockTexture(_render_texture, NULL, &pixels, &pitch) < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError()); + // TODO probably should return and propagate error abort(); } - for (int row = 0; (size_t)row < VDP().render_height; row++) { + for (size_t row = 0; row < VDP().render_height; row++) { uint32_t *dst = (uint32_t*)((uint8_t*)pixels + row * pitch); - for (int col = 0; (size_t)col < VDP().render_width; col++, buffer += 4) { - const uint32_t color = ((buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]); - *dst++ = color; - } + memcpy(dst, buffer, VDP().render_width * sizeof(*dst)); } SDL_UnlockTexture(_render_texture); SDL_RenderClear(_renderer); |