diff options
| author | Oxore <oxore@protonmail.com> | 2018-12-06 11:09:44 +0300 | 
|---|---|---|
| committer | Oxore <oxore@protonmail.com> | 2018-12-06 11:15:59 +0300 | 
| commit | 14f2aadae65713192f1ef722050353c4d781f17e (patch) | |
| tree | d37920436c0d07fe37601eee8965b14da9e3b519 /include/common.h | |
| parent | 80ff7b315a6b5a9f9c62de5c6b03f52ddf099837 (diff) | |
Implement "game over" state (scene)
Also rename arrKeys variable to keys.
Diffstat (limited to 'include/common.h')
| -rw-r--r-- | include/common.h | 3 | 
1 files changed, 3 insertions, 0 deletions
| diff --git a/include/common.h b/include/common.h index 76293c5..2273e4d 100644 --- a/include/common.h +++ b/include/common.h @@ -2,10 +2,13 @@ struct game {      size_t      level;      int         started;      int         paused; +    int         over_wait; +    int         over;      int         scoreCurrent;      int         moveLatency;      int         lines;      sfClock    *gameTick; +    sfClock    *over_wait_tick;      sfClock    *putTick;      sfClock    *mTick;      sfClock    *repPushDown;  // repeat latency when hold Down arrow | 
