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Tetris game made with CSFML library (C)
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main.c
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Commit message (
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Author
2018-07-09
Introduce phantom shape, refactor field
Oxore
2018-07-09
Finish painter, refactor game logic & keys handling
Oxore
2018-07-03
Refactor field, refactor next shape drawing
Oxore
2018-07-02
Introduce draw manager, refactor main
Oxore
2018-06-30
Move all field&shape related funcs to field class
Oxore
2018-06-25
Major refactoring
Oxore
2018-06-22
Set frame rate limit
Oxore
2017-12-09
Implement NES Tetris scoring system
Oxore
2017-12-09
Level up condition removed lines count
Oxore
2017-12-09
Extend playfield to 22, change game over condition, shrink fld from 25 to 22
Oxore
2017-12-03
Change color scheme; add screenshots
Oxore
2017-12-02
Rearrange includes; replace uint8_t by char
Oxore
2017-12-02
Rename yaml text resource file
Oxore
2017-12-02
Add PUT_LATENCY threshold and some fixes
Oxore
2017-12-02
Make all text resources load from yaml file
Oxore
2017-12-02
Apply loading from yaml file for texts in menu
Oxore
2017-12-02
Yaml loader for text resources added, need to be involved
Oxore
2017-12-01
Implement levels! :star2: And refactoring a bit
Oxore
2017-12-01
More structure wrapping, more refactoring
Oxore
2017-12-01
Wrap global variables into structures
Oxore
2017-11-30
Move includes to root dir
Oxore
2017-11-30
Redefine structures with typedef; A bit of code movement
Oxore
2017-11-29
Change coding style
Oxore
2017-11-29
Extract some functions in main
Oxore
2017-08-02
Memleak found&pwned
Oxore
2017-06-29
Nest shape depiction added
Oxore
2017-06-23
codestyle.pl - code style checker added; *.[c|h]: trailing whitespaces are re...
Oxore
2017-06-20
gmeover procedure added; minor refactoring
Oxore
2017-06-20
Major refactoring!
Oxore
2017-06-18
Refactoring 1
Oxore
2017-06-07
minor refactor
Oxore
2016-09-04
Structurized. README.md updated.
oxore